Ranged equipment have varying ammunition limit, which may increase when the gear is leveled up. Ranged weapons come in three different types that differ in their charged effects:
Ranged weapons tend to have effects related to the effects of their projectile, or bonuses gained from hitting enemies with them. Hammers, Bows and, Longbows all fit in the ranged slot and determine the damage of Ranged Attacks, including Power Shot. Daggers tend to have effects relating to Stealth Kills and Quick Throw. Swords determine the damage dealt by Talion's basic attacks, Counters, Executions and Glaive Attack. Swords tend to have special effects relating to open, melee combat.ĭaggers determine damage dealt Stealth and Ground Executions. There are eight types of gear and six gear slots, each for a specific types of gear.